No.
976
Job
Dark Spirit
Origin
FFBE
Gender
Female
  • Active Abilities
    Lvl 30
    5
    Distress MP24
    Distress
    Randomly Apply One: Poison (30%), Blind (30%), Sleep (30%), Silence (30%), Paralyze (30%), Confuse (30%), Disease (30%), Petrify (100%)
    | Chain
    Lvl 80
    5
    Physical Fall MP48
    Physical Fall
    AOE -40% ATK/DEF Debuff For 3 Turns
    Lvl 94
    6
    Dual Black Magic
    Dual Black Magic
    Use Black Magic Twice One Turn
    Lvl 100
    6
    Dystopia MP45
    Dystopia
    AOE 280% Magic Attack With +160% per Turn Max 3 Times
    1 Hits | Dark | AOE
    Lvl 105
    7
    Diastrophism MP72
    Diastrophism
    AOE 8 Hit Earth 850% Magic Attack, AOE -60% Earth Resist for For 3 Turns on a 2 Turn Cooldown, Available Turn 2
    | Chain
    Lvl 105
    7
    Boreas Gale MP72
    Boreas Gale
    AOE 12 Hit Wind 760% Magic Attack, AOE -60% Wind Resist for For 3 Turns on a 2 Turn Cooldown, Available Turn 2
    | Chain
    Lvl 105
    7
    Flirt MP20
    Flirt
    ST Charm 20%
    Lvl 110
    7
    Enfer Wall MP80
    Enfer Wall
    AOE +100% MAG/SPR For 3 Turns, AOE +70% Fire/Wind/Earth/Dark Resist for 3 turns
    Lvl 110
    7
    Lost Paradise MP88
    Lost Paradise
    AOE -120% Dark Resist for For 8 Turns, Self Revive at 80% HP for 8 Turns, Self +150% MAG For 8 Turns, 180 MP Heal with 0.0X Mod For 8 Turns on a 10 Turn Cooldown, Available Turn 1
  • Passive Abilities
    Lvl 53
    5
    Auto-Refresh
    Auto-Refresh
    Recover 5% MP per Turn
    Lvl 70
    5
    MP +30%
    MP +30%
    +30% MP
    Lvl 1
    6
    Retaliate
    Retaliate
    30% Chance to Counter Physical Attacks With Retaliate: AOE 1 Hit 80% Magic Attack
    Lvl 12
    6
    MAG +30%
    MAG +30%
    +30% MAG
    Lvl 21
    6
    Revoke
    Revoke
    100% Silence/Paralyze/Petrify Resist
    Lvl 101
    7
    Occult Magic
    Occult Magic - Requires Dark Bond
    +50% MAG, +30% HP, +50% Dark Resist, +30% MAG/SPR When Equipped with a Whip
    Lvl 110
    7
    Rising Nemesis
    Rising Nemesis
    50% Chance to Counter Physical Attacks With Rising Nemesis: AOE -50% SPR Debuff For 3 Turns, AOE -100% Dark Resist for For 3 Turns
    Lvl 115
    7
    MAG +20%
    MAG +20%
    +20% MAG
    Lvl 120
    7
    Demonic Nature
    Demonic Nature
    +25% DEF, +25% SPR, +50% MAG from Equip when 2-Handing, +50% MAG from Equip when Dual Wielding, +300% Damage Modifier on Dystopia
  • Magic
    Lvl 3
    5
    Thundaga MP20
    Thundaga
    AOE 1 Hit Lightning 180% Magic Attack
    1 Hits | Lightning | AOE |
    Lvl 3
    5
    Waterga MP20
    Waterga
    AOE 1 Hit Water 180% Magic Attack
    1 Hits | Water | AOE |
    Lvl 3
    5
    Aeroga MP20
    Aeroga
    AOE 1 Hit Wind 180% Magic Attack
    1 Hits | Wind | AOE |
    Lvl 3
    5
    Stonga MP20
    Stonga
    AOE 1 Hit Earth 180% Magic Attack
    1 Hits | Earth | AOE |
    Lvl 18
    5
    Bioga MP20
    Bioga
    AOE 1 Hit Dark 140% Magic Attack, 20% Poison
    1 Hits | Dark | AOE |
    Lvl 48
    5
    Osmose MP10
    Osmose
    ST 30% Attack With 30% MP Drain
    1 Hits | ST |
    Lvl 48
    5
    Graviga MP20
    Graviga
    AOE 75% HP Damage
    1 Hits | AOE |
    Lvl 62
    6
    Ultima MP60
    Ultima
    AOE 280% Magic Attack With Ignore 25% SPR
    1 Hits | AOE |
    Lvl 101
    7
    Tornado MP48
    Tornado
    AOE 12 Hit Wind 250% Magic Attack, AOE -50% Wind Resist for For 3 Turns
    12 Hits | Wind | AOE |
    Lvl 101
    7
    Quake MP48
    Quake
    AOE 8 Hit Earth 275% Magic Attack, AOE -50% Earth Resist for For 3 Turns
    8 Hits | Earth | AOE |
  • Linked Abilities
    6
    Retaliate
    Retaliate
    AOE 1 Hit 80% Magic Attack
    1 Hits | AOE
    7
    Diastrophism MP72
    Diastrophism
    AOE 8 Hit Earth 850% Magic Attack, AOE -60% Earth Resist for For 3 Turns
    8 Hits | Earth | AOE | Chain
    7
    Boreas Gale MP72
    Boreas Gale
    AOE 12 Hit Wind 760% Magic Attack, AOE -60% Wind Resist for For 3 Turns
    12 Hits | Wind | AOE | Chain
    7
    Rising Nemesis
    Rising Nemesis
    AOE -50% SPR Debuff For 3 Turns, AOE -100% Dark Resist for For 3 Turns
    7
    Lost Paradise MP88
    Lost Paradise
    AOE -120% Dark Resist for For 8 Turns, Self Revive at 80% HP for 8 Turns, Self +150% MAG For 8 Turns, 180 MP Heal with 0.0X Mod For 8 Turns
  • Enhancements

  • Retaliate
    Retaliate + 1
    35% Chance to Counter Physical Attacks With Retaliate: AOE 1 Hit 80% Magic Attack
    Retaliate
    Retaliate + 2
    35% Chance to Counter Physical Attacks With Retaliate: AOE 1 Hit 80% Magic Attack, Self +60% MAG For 3 Turns
    Dystopia MP38
    Dystopia + 1
    AOE 320% Magic Attack With +200% per Turn Max 3 Times
    1 Hits | Dark | AOE
    Dystopia MP38
    Dystopia + 2
    AOE 410% Magic Attack With +250% per Turn Max 3 Times
    1 Hits | Dark | AOE
    Ultima MP45
    Ultima + 1
    AOE 280% Magic Attack With Ignore 25% SPR
    1 Hits | AOE |
    Ultima MP45
    Ultima + 2
    AOE 280% Magic Attack With Ignore 50% SPR
    7 Hits | AOE |
Awakening Cost
Dark Fina
6
Calamity Gem
x20
Calamity Gem
Calamity Writ
x10
Calamity Writ
Rainbow Bloom
x10
Rainbow Bloom
Prismatic Horn
x5
Prismatic Horn
Divine Crystal
x5
Divine Crystal
Dark Fina
7
Dark Fina's Prism
x1
Dark Fina's Prism
  • Limit Burst
    Lvl 1
    5
    Hell's Judgment
    AOE 250% Magic Attack With Ignore 50% SPR
    Lvl 20
    5
    Hell's Judgment
    AOE 345% Magic Attack With Ignore 50% SPR
    Lvl 1
    6
    Hell's Judgment
    AOE 270% Magic Attack With Ignore 50% SPR
    Lvl 25
    6
    Hell's Judgment
    AOE 390% Magic Attack With Ignore 50% SPR
    Lvl 1
    7
    Hell's Judgment
    AOE 380% Magic Attack With Ignore 50% SPR
    Lvl 30
    7
    Hell's Judgment
    AOE 525% Magic Attack With Ignore 50% SPR
  • Descriptions
    5
    Fina's alternate form. This, it seems, is the true Fina, before she lost her memories...but since she is a vision, there is room to doubt this explanation. This Fina possesses powerful magic and a quick tongue — both mainly offensive. Yet behind her jibes and patronizing tone, one clearly senses a firm determination.
    6
    Fina's alternate form, a powerful attack magic-wielding warrior. Though completely different from the mysterious-yet-adultlike girl Rain first came across, the sincerity she shows from time to time is just like the old Fina. She seems to yearn for being given power, as if she has some sort of mission that depends on it.
    7
    Fina's alternate form, and a mage from the Eight Sages of Hess that once fought the Veritas. Dark Fina had been sealed within a crystal for 700 years before she managed to break free. Dubbed the "Demon of Hess" long ago, her magic is incredibly powerful. When the world was in peril she sealed herself within another crystal in order to protect both Rain and his home of Lapis. Although she is not physically present anymore, her essence still lives within the other Fina.
  • Trust Mastery
    Dark Bond
    Dark BondAbility
    +30% MAG When Equipped with a Rod, +20% MAG When Equipped with a Robe
  • Super Trust Mastery
    Amiculum Nigra
    Amiculum NigraRobe
    +30 DEF, +72 MAG, +72 SPR, MP +30% (+30% MP), Auto-Refresh (Recover 5% MP per Turn), Resist Sleep(100%), Resist Paralyze(100%)
  • hp 4513
    atk 149
    mag 200
    mp 247
    def 169
    spr 179
  • Weapons

    Armor

    Magic Levels/Materia Slots

    5 4 Materia Slots , Lvl 8 Black Magic
    6 4 Materia Slots , Lvl 8 Black Magic
    7 4 Materia Slots , Lvl 8 Black Magic
  • Element Resistance

    -50%
    50%

    Status Resistance incl Passives

    100%
    100%
    100%