No.
971
Job
Squire
Origin
FFT
Gender
Male
  • Active Abilities
    Lvl 4
    5
    Store MP2
    Store
    +80% ATK up to 160% Max Until Next Action With +50% Damage Taken
    Lvl 34
    5
    Helm Break MP12
    Helm Break
    ST 1 Hit 180% Physical Attack, ST -40% SPR Debuff For 5 Turns
    1 Hits | ST
    Lvl 42
    5
    Medicate MP6
    Medicate
    Self Cure Poison/Blind/Silence
    Lvl 58
    5
    Barrage MP16
    Barrage
    4X 80% Physical Attack
    Lvl 74
    5
    Thundaga Blade MP14
    Thundaga Blade
    ST 270% Hybrid Attack
    1 Hits | Lightning | ST
    Lvl 14
    6
    Shield Break MP12
    Shield Break
    ST 1 Hit 180% Physical Attack, ST -40% DEF Debuff For 5 Turns
    1 Hits | ST
    Lvl 28
    6
    Northswain's Strike MP3
    Northswain's Strike
    ST 1 Hit 160% Physical Attack With 40% Ignore DEF
    1 Hits | ST
    Lvl 96
    6
    Meditate MP57
    Meditate
    AOE +45% MAG/SPR For 5 Turns
    Lvl 105
    7
    Northern Sky Apprentice MP64
    Northern Sky Apprentice
    ST 6 Hit 600% Physical Attack
    6 Hits | ST | Chain
    Lvl 110
    7
    Karma Blade MP84
    Karma Blade
    ST 1 Hit 1100% Physical Attack, ST -120% Dark Resist for For 3 Turns on a 2 Turn Cooldown, Available Turn 2
  • Passive Abilities
    Lvl 18
    5
    Last Stand
    Last Stand
    +20% DEF When HP Falls Below 30% Every Turn, +20% SPR When HP Falls Below 30% Every Turn
    Lvl 24
    5
    Counter Tackle
    Counter Tackle
    30% Chance to Counter Physical Attacks
    Lvl 68
    5
    ATK +20%
    ATK +20%
    +20% ATK
    Lvl 1
    6
    Ambition
    Ambition
    +40% Crit Chance
    Lvl 48
    6
    MP Stroll
    MP Stroll
    Recover 2 MP Every 1 Steps
    Lvl 64
    6
    HP +30%
    HP +30%
    +30% HP
    Lvl 84
    6
    Auto-Refresh
    Auto-Refresh
    Recover 5% MP per Turn
    Lvl 101
    7
    Full Moon
    Full Moon - Requires Moonblade
    +100% Equip ATK Bonus, +25% Accuracy When Using One Handed Weapons, +20% ATK
    Lvl 110
    7
    Dual Break
    Dual Break
    Use 2 in a turn: Power Break,Magic Break,Armor Break,Mental Break,Full Break,Weapon Break,Mind Break,Shield Break,Helm Break,Spirit Break,Defense Break
    Lvl 115
    7
    ATK +20%
    ATK +20%
    +20% ATK
    Lvl 115
    7
    MP +20%
    MP +20%
    +20% MP
    Lvl 120
    7
    Treacherous Friend
    Treacherous Friend
    +50% ATK/MP When Equipped with a Sword, +50% Equip ATK Bonus, +25% Accuracy When Using One Handed Weapons, +160% Damage Modifier on Northern Sky Apprentice
  • Linked Abilities
    7
    Power Break MP7
    Power Break
    ST 1 Hit 120% Physical Attack, ST -15% ATK Debuff For 3 Turns
    1 Hits | ST
    7
    Magic Break MP7
    Magic Break
    ST 1 Hit 120% Physical Attack, ST -15% MAG Debuff For 3 Turns
    1 Hits | ST
    7
    Armor Break MP7
    Armor Break
    ST 1 Hit 120% Physical Attack, ST -15% DEF Debuff For 3 Turns
    1 Hits | ST
    7
    Mental Break MP7
    Mental Break
    ST 1 Hit 120% Physical Attack, ST -15% SPR Debuff For 3 Turns
    1 Hits | ST
    7
    Full Break MP14
    Full Break
    ST 1 Hit 160% Physical Attack, ST -30% ATK/DEF/MAG/SPR Debuff For 3 Turns
    1 Hits | ST
    7
    Weapon Break MP12
    Weapon Break
    If Blade of Justice Used Last Turn: ST 1 Hit 180% Physical Attack, ST -60% ATK Debuff For 6 Turns, Else: ST 1 Hit 180% Physical Attack, ST -40% ATK Debuff For 5 Turns, ST -40% ATK Debuff For 5 Turns
    7
    Weapon Break MP12
    Weapon Break + 2
    ST 1 Hit 180% Physical Attack, ST -60% ATK Debuff For 6 Turns
    1 Hits | ST
    7
    Weapon Break MP12
    Weapon Break
    ST 1 Hit 180% Physical Attack, ST -40% ATK Debuff For 5 Turns
    1 Hits | ST
    7
    Mind Break MP12
    Mind Break
    If Blade of Justice Used Last Turn: ST 1 Hit 180% Physical Attack, ST -60% MAG Debuff For 6 Turns, Else: ST 1 Hit 180% Physical Attack, ST -40% MAG Debuff For 5 Turns, ST -40% MAG Debuff For 5 Turns
    7
    Mind Break MP12
    Mind Break + 2
    ST 1 Hit 180% Physical Attack, ST -60% MAG Debuff For 6 Turns
    1 Hits | ST
    7
    Mind Break MP12
    Mind Break
    ST 1 Hit 180% Physical Attack, ST -40% MAG Debuff For 5 Turns
    1 Hits | ST
    7
    Spirit Break MP12
    Spirit Break
    ST 1 Hit 180% Physical Attack, ST -60% SPR Debuff For 5 Turns
    1 Hits | ST
    7
    Defense Break MP12
    Defense Break
    ST 1 Hit 180% Physical Attack, ST -60% DEF Debuff For 5 Turns
    1 Hits | ST
    7
    Weapon Break MP12
    Weapon Break + 1
    ST 1 Hit 180% Physical Attack, ST -50% ATK Debuff For 5 Turns
    1 Hits | ST
    7
    Weapon Break MP12
    Weapon Break + 2
    ST 1 Hit 180% Physical Attack, ST -60% ATK Debuff For 5 Turns
    1 Hits | ST
    7
    Shield Break MP12
    Shield Break + 1
    ST 1 Hit 180% Physical Attack, ST -50% DEF Debuff For 5 Turns
    1 Hits | ST
    7
    Shield Break MP12
    Shield Break + 2
    ST 1 Hit 180% Physical Attack, ST -65% DEF Debuff For 5 Turns
    1 Hits | ST
    7
    Mind Break MP12
    Mind Break + 1
    ST 1 Hit 180% Physical Attack, ST -50% MAG Debuff For 5 Turns
    1 Hits | ST
    7
    Mind Break MP12
    Mind Break + 2
    ST 1 Hit 180% Physical Attack, ST -60% MAG Debuff For 5 Turns
    1 Hits | ST
    7
    Helm Break MP12
    Helm Break + 1
    ST 1 Hit 180% Physical Attack, ST -50% SPR Debuff For 5 Turns
    1 Hits | ST
    7
    Helm Break MP12
    Helm Break + 2
    ST 1 Hit 180% Physical Attack, ST -65% SPR Debuff For 5 Turns
    1 Hits | ST
    7
    Karma Blade MP84
    Karma Blade
    ST 1 Hit 1100% Physical Attack, ST -120% Dark Resist for For 3 Turns
    1 Hits | ST
  • Exclusive Materia

  • Crush Armor MP20
    Crush Armor
    ST 1 Hit 190% Physical Attack, ST -40% DEF/SPR Debuff For 3 Turns
    1 Hits | ST
  • Enhancements

  • Shield Break MP12
    Shield Break + 1
    ST 1 Hit 180% Physical Attack, ST -50% DEF Debuff For 5 Turns
    1 Hits | ST
    Shield Break MP12
    Shield Break + 2
    ST 1 Hit 180% Physical Attack, ST -65% DEF Debuff For 5 Turns
    1 Hits | ST
    Helm Break MP12
    Helm Break + 1
    ST 1 Hit 180% Physical Attack, ST -50% SPR Debuff For 5 Turns
    1 Hits | ST
    Helm Break MP12
    Helm Break + 2
    ST 1 Hit 180% Physical Attack, ST -65% SPR Debuff For 5 Turns
    1 Hits | ST
    Meditate MP42
    Meditate + 1
    AOE +45% MAG/SPR For 5 Turns
    Meditate MP42
    Meditate + 2
    AOE +65% MAG/SPR For 5 Turns, AOE 20 MP Heal with 0.5X Mod Split Over 5 Turns
Awakening Cost
Delita
6
Fairies' Writ
x20
Fairies' Writ
Rainbow Bloom
x10
Rainbow Bloom
Calamity Writ
x10
Calamity Writ
Prismatic Horn
x5
Prismatic Horn
Divine Crystal
x5
Divine Crystal
Delita
7
Delita's Prism
x1
Delita's Prism
  • Limit Burst
    Lvl 1
    5
    Hallowed Bolt
    AOE 3 Hit 250% Physical Attack, 40% Silence
    3 Hits | Lightning | AOE | Cost: 14 |
    Lvl 20
    5
    Hallowed Bolt
    AOE 3 Hit 345% Physical Attack, 59% Silence
    3 Hits | Lightning | AOE | Cost: 14 |
    Lvl 1
    6
    Hallowed Bolt
    AOE 6 Hit 270% Physical Attack, 50% Silence
    6 Hits | Lightning | AOE | Cost: 16 |
    Lvl 25
    6
    Hallowed Bolt
    AOE 6 Hit 390% Physical Attack, 74% Silence
    6 Hits | Lightning | AOE | Cost: 16 |
    Lvl 1
    7
    Hallowed Bolt
    AOE 6 Hit 950% Physical Attack, 100% Silence
    6 Hits | Lightning | AOE | Cost: 22 |
    Lvl 30
    7
    Hallowed Bolt
    AOE 6 Hit 1240% Physical Attack, 100% Silence
    6 Hits | Lightning | AOE | Cost: 22 |
  • Descriptions
    5
    A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. Delita served the widely respected House Beoulve, into which he and his sister Tietra had been adopted following the death of their severely ill parents. Once taken in, he became fast friends with Ramza, a son of the head of the house, Barbaneth Beoulve. It was Delita's adoptive father who would push both him and Ramza to join the exclusive Gariland Royal Military Akademy. The two friends gradually formed a bond which transcended the social gap that originally separated them.
    6
    A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. Delita and his sister Tietra were born mere commoners, but were adopted into the noble House Beoulve after losing their parents to the Black Death. He was raised alongside Ramza, whom he quickly befriended and eventually trained with at the Gariland Royal Military Akademy. However, after Tietra became a casualty of a bungled plot during the War of Lions, he came to a grim understanding of the ramifications of his social position.
    7
    A young man who appears in the tales of holy stones known as auracite in the distant world of Ivalice. Delita is spoken of as the hero of the War of the Lions. Although originally of common birth, he was taken in from infancy and raised by the noble house of Beoulve alongside Ramza. However, during an encounter with the Corpse Brigade in which he meets the knight Argath, he is once again reminded of his social status in the world, and begins to question his way of life. Losing his sister at Ziekden Fortress only helped to finally solidify his doubts.
  • Trust Mastery
    Moonblade
    MoonbladeSword
    +118 ATK, Element: Dark
  • Super Trust Mastery
    The Subservient
    The SubservientAbility
    +80% ATK, 2000 Self Fixed Damage Every Turn
  • hp 4559
    atk 198
    mag 154
    mp 198
    def 171
    spr 159
  • Weapons

    Armor

    Magic Levels/Materia Slots

    5 4 Materia Slots
    6 4 Materia Slots
    7 4 Materia Slots
  • Element Resistance

    Status Resistance incl Passives