No.
8002
Job
Demon Knight
Origin
FFBE
Gender
Male
  • Active Abilities
    Lvl 16
    5
    Power Break MP7
    Power Break
    ST 1 Hit 120% Physical Attack, ST -15% ATK Debuff For 3 Turns
    1 Hits | ST
    Lvl 30
    5
    Defend MP8
    Defend
    Self 50% Damage Reduction for For 1 Turns
    Lvl 85
    6
    Ignite MP48
    Ignite
    AOE +40% ATK/MAG For 3 Turns
    Lvl 101
    7
    Nether Aegis MP36
    Nether Aegis
    75% Chance to Defend Allies From Physical Damage with 50-70% Damage Reduction For 3 Turns
    Lvl 105
    7
    Mark of Flames MP50
    Mark of Flames
    AOE -50% Fire Resist for For 5 Turns, Add Fire to Attacks for 5 Turns
    Lvl 105
    7
    Demonic Surge MP75
    Demonic Surge
    AOE +150% ATK/MAG For 3 Turns, AOE 3 Turn 50% Physical Damage Versus Human, AOE 3 Turn +50% Magical Damage Versus Human on a 4 Turn Cooldown, Available Turn 5
    Lvl 110
    7
    Entrust MP18
    Entrust
    ST(Except Caster) Give LB Gauge by using Own LB
    Lvl 110
    7
    Molten Armor MP90
    Molten Armor
    AOE +75% Fire/Earth Resist for 3 turns, Self 80% Physical Dmg Reduction For 1 Turns on a 3 Turn Cooldown, Available Turn 1
  • Passive Abilities
    Lvl 5
    5
    HP +10%
    HP +10%
    +10% HP
    Lvl 10
    5
    Demonic Cover
    Demonic Cover
    15% to block an attack
    Lvl 22
    5
    Counter
    Counter
    30% Chance to Counter Physical Attacks
    Lvl 64
    5
    Demonic Fury
    Demonic Fury
    +30% ATK When HP Falls Below 30% Every Turn
    Lvl 80
    5
    Doublehand
    Doublehand
    +50% Equip ATK Bonus, +25% Accuracy When Using One Handed Weapons
    Lvl 26
    6
    EVO MAG +20%
    EVO MAG +20%
    +20% Increased Summon Damage
    Lvl 63
    6
    Cerberus Guard
    Cerberus Guard
    40% to block an attack with 25% Damage Mitigation
    Lvl 100
    6
    Demon's Revenge
    Demon's Revenge
    Greatly increase chance of countering
    Lvl 101
    7
    Nether Warden
    Nether Warden - Requires Infernal Armlet
    +50% DEF, +50% SPR, From Equipment When Using 1 Hand Weapon Only, Recover 10% MP per Turn, ST 1800 HP Heal With 1.0X Mod Every Turn
    Lvl 101
    7
    Unyielding
    Unyielding
    +30% DEF/SPR When Equipped with a Light Armor, +30% DEF/SPR When Equipped with a Heavy Armor, 100% Blind/Paralyze/Confuse Resist
    Lvl 105
    7
    Ascendant
    Ascendant
    +30% ATK, +30% DEF, +30% MAG, +30% SPR, +50% HP, +50% MP
    Lvl 110
    7
    Horned Guardian
    Horned Guardian
    +50% Chance to be Targeted, +30% DEF/SPR & +50% ATK When Equipped with a Sword, +30% DEF/SPR & +50% ATK When Equipped with a Greatsword, +30% DEF/SPR & +50% ATK When Equipped with a Hammer, +30% DEF/SPR & +50% ATK When Equipped with a Mace
    Lvl 115
    7
    ATK +20%
    ATK +20%
    +20% ATK
    Lvl 120
    7
    Demon Lord
    Demon Lord
    +20% DEF, +20% HP, 100% to Ignore up to 1 Fatal Attacks when HP above 1%
  • Magic
    Lvl 36
    5
    Fira MP9
    Fira
    AOE 1 Hit Fire 140% Magic Attack
    1 Hits | AOE |
    Lvl 48
    5
    Stonra MP9
    Stonra
    AOE 1 Hit Earth 140% Magic Attack
    1 Hits | Earth | AOE |
    Lvl 51
    6
    Firaga MP20
    Firaga
    AOE 1 Hit Fire 180% Magic Attack
    1 Hits | AOE |
    Lvl 77
    6
    Stonga MP20
    Stonga
    AOE 1 Hit Earth 180% Magic Attack
    1 Hits | Earth | AOE |
  • Linked Abilities
    7
    Demonic Surge MP75
    Demonic Surge
    AOE +150% ATK/MAG For 3 Turns, AOE 3 Turn 50% Physical Damage Versus Human, AOE 3 Turn +50% Magical Damage Versus Human
    7
    Molten Armor MP90
    Molten Armor
    AOE +75% Fire/Earth Resist for 3 turns, Self 80% Physical Dmg Reduction For 1 Turns
  • Exclusive Materia

  • Chilling Aura
    Chilling Aura
    +13% HP, +13% MP
    Spooky Aura
    Spooky Aura
    +13% ATK, +13% MAG
  • Enhancements

  • Counter
    Counter + 1
    30% Chance to Counter Physical Attacks, +10% Crit Chance
    Counter
    Counter + 2
    50% Chance to Counter Physical Attacks, +30% Crit Chance
    Doublehand
    Doublehand + 1
    +100% Equip ATK Bonus, +25% Accuracy When Using One Handed Weapons
    Doublehand
    Doublehand + 2
    +150% Equip ATK Bonus, +25% Accuracy When Two-Handing
    Defend MP8
    Defend + 1
    Self 50% Damage Reduction for For 1 Turns, +100% Chance to be Targeted for 1 Turns
    Defend MP20
    Defend + 2
    Self 50% Damage Reduction for For 3 Turns, +100% Chance to be Targeted for 3 Turns
    Demonic Fury
    Demonic Fury + 1
    +60% ATK When HP Falls Below 30% Every Turn, +60% DEF When HP Falls Below 30% Every Turn
    Demonic Fury
    Demonic Fury + 2
    +120% ATK When HP Falls Below 50% Every Turn, +120% DEF When HP Falls Below 50% Every Turn, +30% HP
    Ignite MP48
    Ignite + 1
    AOE +60% ATK/MAG For 3 Turns
    Ignite MP48
    Ignite + 2
    AOE +80% ATK/MAG For 4 Turns, Enables Access to Demon's Wrath,Inner Fire for 3 Turns
Awakening Cost
Demon Rain
6
Fairies' Writ
x15
Fairies' Writ
Prismatic Horn
x8
Prismatic Horn
Calamity Gem
x5
Calamity Gem
Rainbow Bloom
x3
Rainbow Bloom
Divine Crystal
x3
Divine Crystal
Demon Rain
7
Demon Rain's Prism
x1
Demon Rain's Prism
  • Limit Burst
    Lvl 1
    5
    Shining Nova
    AOE 2 Hit 240% Physical Attack
    2 Hits | AOE | Cost: 14 |
    Lvl 20
    5
    Shining Nova
    AOE 2 Hit 335% Physical Attack
    2 Hits | AOE | Cost: 14 |
    Lvl 1
    6
    Shining Nova
    AOE 2 Hit 270% Physical Attack
    2 Hits | AOE | Cost: 16 |
    Lvl 25
    6
    Shining Nova
    AOE 2 Hit 390% Physical Attack
    2 Hits | AOE | Cost: 16 |
    Lvl 1
    7
    Shining Nova
    AOE 2 Hit 800% Physical Attack, AOE -75% Fire Resist for For 3 Turns
    2 Hits | AOE | Cost: 26 |
    Lvl 30
    7
    Shining Nova
    AOE 2 Hit 1090% Physical Attack, AOE -104% Fire Resist for For 3 Turns
    2 Hits | AOE | Cost: 26 |
  • Descriptions
    5
    A knight of the Kingdom of Grandshelt, he and his friend Lasswell are considered two of the most formidable knights to grace the Royal Guard since Rain's father Sir Raegen. Though he harbors conflicted feelings toward his father for having abandoned him and his family, he keeps this to himself when in the presence of Lasswell, who still deeply respects the man.
    6
    A knight of the Kingdom of Grandshelt. Though usually preoccupied chasing girls, on his journey chasing after the Sworn Six of Paladia who attacked his homeland a gentler, more courageous side of him came through. At a young age he came in contact with the earth crystal, but little did he know that would become the catalyst that sealed his fate.
    7
    A knight of the Kingdom of Grandshelt who grew up together with his best friend and "brother" Lasswell. For Halloween, Rain has chosen to dress up as a demon, completely devoting himself to his character. Now he seems to have different abilities than the ones he is normally able to use, but it is unknown whether or not this was made possible by his costume.
  • Trust Mastery
    Infernal Armlet
    Infernal ArmletAccessory
    ATK +20% (+20% ATK), DEF +20% (+20% DEF), Resist Fire(20%), Resist Earth(20%)
  • Super Trust Mastery
    Demon's Gambit
    Demon's GambitAbility
    +30% HP, +50% Equip ATK Bonus, +25% Accuracy When Two-Handing, From Equipment When Using 1 Hand Weapon Only
  • hp 4836
    atk 193
    mag 166
    mp 195
    def 212
    spr 176
  • Weapons

    Armor

    Magic Levels/Materia Slots

    5 3 Materia Slots , Lvl 4 White Magic,Lvl 6 Black Magic
    6 4 Materia Slots , Lvl 5 White Magic,Lvl 7 Black Magic
    7 4 Materia Slots , Lvl 6 White Magic,Lvl 8 Black Magic
  • Element Resistance

    25%
    -50%
    25%

    Status Resistance incl Passives

    100%
    125%
    100%